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1. The "THOUSAND PAPERCUTS" project, or all the little things that bother - in EVE General Discussion [original thread]
This is a bit more than a paper cut. But the rate at which military index levels are earned and or decayed seems to have been nerfed to hell since last major Incursion patch. As a small corp we used to be able to hold and slowly progress through l...
- by Lemming King - at 2011.02.11 15:40:00
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2. EVE Online: Incursion 1.1.0 Feedback - in EVE Information Portal [original thread]
Originally by: Mecinia Lua Something is wrong with Military Indexes. I just spent 4 hours doing anoms/ratting with friends and it barely moved 4% total. That's ridiculous. Something in the code messed it up and if you want more folks in 0....
- by Lemming King - at 2011.02.11 14:23:00
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3. Celeberty Lookalike Thread! - in EVE General Discussion [original thread]
Elvis checking in .....
- by Lemming King - at 2011.01.19 13:46:00
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4. PI: Its getting really tedious - in Science and Industry [original thread]
Originally by: Malachi256 Originally by: Terbulus Originally by: Tarix Loken I have friends in flash and iphone game developement companies and trust me nobody would buy their games if they would code them with such stupid...
- by Lemming King - at 2010.07.23 12:26:00
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5. PI: questions about multiple routes and filling of storage for factory - in Science and Industry [original thread]
Originally by: Abdiel Kavash So, it is not possible to have a setup like, "drop stuff from extractors to processors, store excess in a storage", and "when the extractors run out, supply the processors back from the storage"? I've just sta...
- by Lemming King - at 2010.07.21 19:54:00
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6. PI: Its getting really tedious - in Science and Industry [original thread]
Originally by: LHA Tarawa Let's say, for the sake of argument, they got rid of the stupid half-hour, 5-hour, 23-hour, 96-hour extract time and just made all extracters perma-run at max output up to depletion point. You set up your colony....
- by Lemming King - at 2010.07.15 19:12:00
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7. PI: Its getting really tedious - in Science and Industry [original thread]
Edited by: Lemming King on 15/07/2010 18:55:28 Originally by: Ari Chu Why are people still crying about an activity which no one is forcing them to do? Crying AND trying to do the activity with 15 bazillion alts? What the hell is wrong...
- by Lemming King - at 2010.07.15 18:51:00
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8. PI: Getting really tedious - in Player Features and Ideas Discussion [original thread]
Originally by: Jint Hikaru I have 5 planets and 1 on an alt. To refresh the extractors it took me 8min. May I ask if you felt entertained for those 8 minutes? Was there any thought required? Maybe what is needed is some sort of fun...
- by Lemming King - at 2010.07.13 12:26:00
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9. PI rage-quit - in Science and Industry [original thread]
Entirely too much mindless clicking for extractors IMO. As others have said, there is no thinking required once you have them set up, just repetitive, mind numbing clicking. I think grouping like type extractors is a great idea. If CCP feels the n...
- by Lemming King - at 2010.07.12 17:17:00
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10. Orca Bonus Question - in Science and Industry [original thread]
Edited by: Lemming King on 06/10/2009 12:50:54 So the only thing that matters for yield is that the bonus is active when mining cyles end? For example miner starts mining solo, 2 minutes in he joins fleet with Orca running links and get same y...
- by Lemming King - at 2009.10.06 12:49:00
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11. 40% of the mineral market comes from loot - in Market Discussions [original thread]
Originally by: Thoraemond Originally by: Gaogan This contributes nothing useful to the discussion whatsoever. Many of your remarks are humorous, but the self-reflexive nature of this one was especially enjoyable. Thanks for the ...
- by Lemming King - at 2009.02.09 18:12:00
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12. 40% of the mineral market comes from loot - in Market Discussions [original thread]
I've seen lots of concern that miners will not be able to keep up with demand if loot mins are reduced. At current mining rates yes. However I think rising prices from the resulting shortage would get more mining skilled toons off their duffs if i...
- by Lemming King - at 2009.02.04 21:17:00
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13. PLEX manipulation - in Market Discussions [original thread]
Originally by: Serenity Steele The debate around In-Game time versus RL time for earning isk only works if people have the opportunity to earn more money or disposible income. Ie. Given an (easy) choice of "Do something extra in RL for $3...
- by Lemming King - at 2008.11.17 18:49:00
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14. My ship is invisible - in EVE General Discussion [original thread]
Yeah, my CNR was invisible as well, had no problem seeing where it was due to the incoming NPC missile hits. My Domi alt confirms that it was only invisible to meself.
- by Lemming King - at 2008.11.13 18:54:00
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15. Moon Mineral / Simple Reactions / Advanced Materials - in Market Discussions [original thread]
Ahh, your gonna make me wait til I can get logged into game to do my speadsheet work, no problem, I'm sure I can figure it out by looking at some market histories. Thanks for the helpful post
- by Lemming King - at 2008.09.26 17:33:00
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16. Moon Mineral / Simple Reactions / Advanced Materials - in Market Discussions [original thread]
I'm looking into production of advanced materials and was wondering where most of the market movement is for basic moon mins, the simple reaction products, and the advanced materials. In particular I want to know if I will need to buy materials fr...
- by Lemming King - at 2008.09.26 14:53:00
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17. Adding War Targets to my address book - in EVE New Citizens Q&A [original thread]
Quite simply is there a way to list the members of a corp I am at war with so I can add them to my address book. I'd like to be able to look at my buddy list and know how many of them are logged in. But when I show info on the corp it only gives m...
- by Lemming King - at 2008.04.16 16:36:00
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